It has been a good long while since we’ve had a Death Vigil release. Stjepan Sejic ended the sixth issue on a very grim note, with events heading completely downhill for the Vigil, especially Bernie, and it was a really, really bleak moment for the entire crew, especially once there was a betrayal from within. It was a grim story, but at the same time, a lot of Stjepan’s comic timing really made its presence felt as well, and that kept me chugging along. And it kept me foaming at the mouth for the next release, which was unfortunately delayed until recently.
Some personal problems for Stjepan meant that we didn’t get Death Vigil #7 until last week, and that too through his own blog rather than through the regular distribution. I won’t go into the specifics as they are kind of irrelevant to matters at hand, but suffice to say that the new issue is well worth the long wait since mid-January. Stjepan launches straight into the story and picks up the beats from where he left off, and the new issue proves to be one hell of a ride, keeping up a fine tradition that began in Death Vigil #1 last year.
For the Super Sunday Series Championship 2015 in the weekend of the 24-25th January this year, Wizards of the Coast ran a slightly different limited format for part of the event: Sealed Draft. In Booster Draft, the way it works is that you draft 3 boosters to build a 40-card deck (including lands), and in Sealed Deck, the way it works is that you open 6 boosters to build a 40-card deck (again, including lands), and then you just play. But Wizards mixed the two together so that you opened 3 packs to build towards a deck, and then drafted 3 more packs to create your full pack and then go play and have some fun.
My previous experience with Limited in Khans of Tarkir block is with Fate Reforged Limited and Dragons of Tarkir Limited. They were decent experiences, but nothing particularly standout, and that’s fine with me since I look at Limited as less competitive and more for the fun of opening packs, drafting, and playing weird decks, which can sometimes work out well or just totally fall flat. So for this past weekend, I suggested the Sealed Draft format to my LGS owner. It is something that no one has played before, so I thought that it would be a great opportunity and an experiment as well. And I like to think that it worked out rather well inf act!
The 2014-15 season has been pretty incredible for the DC universe. Not only did we have CW’s Arrow returning for a third season, but we also had The Flash on CW as well, alongwith projects like Gotham and Constantine on others. Not to mention some of the other stuff that is in the works, such as the recently announced Legends of Tomorrow, which is going to be the second spin-off show for Arrow (a truly awesome achievement by the way!), and the upcoming Supergirl.
Yes, Supergirl is coming to television for the 2015-16 season! And last night, CBS released a “First Look” trailer for the show, which appears to be basically a(n) (extended) teaser from the upcoming pilot episode. Can. Not. Wait!
As I’ve mentioned before, Geoff Johns’ Justice League found a new lease on life following the Forever Evil crossover and that it returned to its previous levels of awesome, especially with artists Jason Fabok and Brad Anderson coming on-scene to provide the other half of the team. The AMAZO virus storyline was definitely all kinds of awesome, and I really enjoyed getting back into such an involved and moving story after the (almost) dead beats of Forever Evil. But now it is time for something different yet again, and recent experience seems to hold up well in the new arc.
With the recent Justice League #40, Geoff Johns is kicking off yet another new phase in the title, this one titled “Darkseid War“. The issue itself is told through the viewpoint of the being known as Metron, a universal entity far above the ken of even such mighty beings as superheroes. The entire issue is pretty much his monologue, and we learn some startling things about the DC universe, as well as the true nature of the being known as the Anti-Monitor and how the ongoing Convergence event fits into the whole tapestry that Geoff and others at DC have been working on of late.
The first half of Realm War: Age of Darkness was packed with a hell of a lot of action. Writer Joe Brusha devoted a lot of time to fleshing out the post-Grimm Fairy Tales #100 world, one in which the bad guys won and took over the realms, even as the heroes rose up again to fight them, to reclaim their individual worlds. And things have certainly been downhill for them for most of the way. It was a rather classical approach, and it worked out well for me, for Brusha presented lots of fun mysteries and relationships, even as artists Sami Kivela and Maxflan Araujo went to town on the illustrations and all the cool action sequences and what have you.
But, Realm War #7 marks a turning point in that we move into the second half of this epic crossover, and the good guys are now starting to make some real headway. Despite all the adversity, all the losses and the betrayals, it looks like the good guys finally have a real chance of stopping the Dark Queen (retrospectively we know already that they win, courtesy of the other titles from the publisher, namely Grimm Fairy Tales itself). Issues 7 through 9 are full of more epic action, more character moments, etc, and it is the ninth issue that finally gets the ball really rolling, as the heroes strike out for a major blow against the villains, a definitive one in fact.
DC’s He-Man: The Eternity War has been kicking butt since it started. Spinning out of the He-Man and the Masters of the Universe series, this new book has really ramped up everything that was great about that series, and given it a new context, one that is grander and just generally more epic. While I loved the contributions from the early creative team on that series, the change of guard with Dan Abnett as writer made things so much better, and The Eternity War has pretty much delivered on everything that I could ask of it, month after month.
Issues #4 and #5 continue the tale of Hordak’s all-out invasion of Eternia as the big bad himself has come to the world now, intending on destroying his enemies in a final all-out conflict. He-Man and his sister She-Ra have done much to head him off, what with He-Man and She-Ra leading an army of Serpent Men against Hordak’s forces, even as the rest of the loyal Eternians do their own thing. But things are really heating up now, and even as one of He-Man’s oldest enemy returns, the future of the war to save Eternia is very, very uncertain, because if there’s one thing that defines this setting, it is the constant betrayal and deception that is employed by the villains.
Darkness Falls was meant to be one of the big moments for the Top Cow universe a while back, given everything that was going on in David Hine and Jeremy Haun’s The Darkness: Rebirth at the time, just about a little over 2 years ago. The build-up was definitely fantastic, but then plans got delayed for some reason, and so we never really got the follow-up to Hine and Haun’s big-moment finale of the second volume of the series, up until now, and in the pages of Witchblade no less.
White writer Ron Marz began a new arc on Witchblade with its #179th issue, issues #180 and #181 are devoted to the re-energized Darkness Falls: The Death of Jackie Estacado storyline. A confrontation between Sara and Jackie had been signposted for a good while in the pages of The Darkness: Rebirth so it was rather rewarding to see it all come about finally, even though it kind of felt as if the story didn’t get the execution it deserved and kind of fell a little flat as well. But things heated up rather nicely with the recent #182nd issue, which reverts back to the new arc that Ron Marz had started, and presents a few answers to a few mysteries already introduced.
Jim Zub and Steve Cummings’ Wayward from Image has been one of the best new titles I’ve read in the last year or so. The series hit the ground running back in August, and seemed to kick all sorts of ass as it progressed through to the conclusion of its first arc. And that final arc was certainly quite explosive too, in more ways than one, and it was also an unexpected one. Jim Zub took some pretty big chances with that finale, and I think it served the series well, and of course the art by Steve & Co has been up to showing off those chances in as great a light as possible.
Issues 6 & 7 of Wayward start off a new storyline with a new central character. This time we get to spend some time with Rori’s classmate Ohara Emi who develops some powers of her own and ends up hooking up with Ayane and Nikaido, who have become… freelancers of sorts. Following the end of Wayward #5 they have been taking the fight to the demons as best as they can, and Emi’s journey as part of their team really helps shine a light on the new direction that the series is taking, and that’s pretty darn great too!
CW’s debut superhero spinoff show has been going all-out of late. While things have been heating up with regards to the overall mystery of Dr. Harrison Wells and the Reverse-Flash, the various characters’ lives have also been affected a great deal. Some characters have come out of it positively, while others haven’t. But that’s fine I suppose since the cast of the show is so big. And through all of it, there’s always that strong sense of optimism that the good guys, even while the villain of the show carries out his inside-man job.
Last week’s “Who is Harrison Wells?” and this week’s “The Trap” showcase really well how things are changing on the show. For the good guys, Harrison Wells’ secret is out in the open, they just have to find some solid proof of all the criminal things he has done so that the biggest mystery of the show can be finally solved as far as the CCPD is concerned: did Barry’s father really kill his mother? That has certainly been the driving force for Barry since that fateful night, and we are finally getting some major revelations, with these two episodes leading the way as The Flash
‘s debut season moves into its final stretch with just three more episodes to go.
Since it premiered back in 2012, Arrow has not been a show to ignore the dark corners of the superhero psyche. Again and again we have seen some really horrible things happen on the show, whether it is torture or mutilation or what have you and betrayal of the self and betrayal of the family is something that has been a running theme on the show. Season 3 itself got off to a really grim tone last year, and recent episodes have shown that this theme isn’t going anywhere and that the times are indeed wholly dark for Team Arrow.
Episodes 18-20 of the show have been very interesting from a story perspective. Oliver’s secret is once again out in the open as Ra’s al Ghul intensifies his… pressure on Oliver to become the next Demon’s Head, and with this come some true heroics from the team. And not only that but we also get to see Ray Palmer become a hero himself, as he begins to embrace the difference he can make alongside Team Arrow and even perhaps as a part of it. But that is all overshadowed by what is happening in the flashbacks, where Oliver and the Yamashiros’ freedom has become anything but.
A few days ago I did my write-up of the 4th Middle East Film and Comic Con in which I talked about my experience playing in the Preliminary Pro Tour Qualifier for Milwaukee. It was a huge event with some 60-62 players, and it also was the biggest Magic the Gathering event to be held in the Middle East, which in itself is a huge achievement for the game in the region. I played the tournament with a funky deck that, while not realistically competitive, was a lot of fun to play in a lot of different ways, especially given the kind of decks I faced off against.
As part of that entire play experience, there were some cards from my deck that were pretty much MVPs. Matches where these cards stuck out on the board, I was able to win most of the time, and in many of the matches I lost, I lamented not being able to draw them (except lands of course, which doesn’t really count!). I’ve talked about my deck before and even some cards that I’ve been looking forward to playing in a competitive tournament, and this was a great opportunity to find out whether or not my excitement was justified. Which it was!
In just eight months or so, we will have the first new live-action Star Wars movie since 2005. The Force Awakens is the name of this movie, continuing on from the legacy of both the original and the prequel trilogies. The trinity from the original trilogy will be returning in The Force Awakens, older and wiser, but still alive and kicking, and I think that it is going to be a glorious time for Star Wars fans. Some months ago, we had the teaser trailer that kicked everything off last year, and just today, we got to see the first proper trailer for the movie.
Before we start with the whole thing let me make one thing clear, while I understand Disney’s decision to scrap the Star Wars Expanded Universe canon, I am also completely opposed to the whole idea since the SWEU contains such a wealth of incredible lore shaped over decades by hundreds of people. To just throw it all by the wayside… well, that rubs me the wrong way. Either way, having seen the new trailer, I’ll be going into the movie with an open mind, largely because I love how tasteful the trailer is and how it completely pulls me in, which is invaluable.