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The Victory-3 and other things

It is done. Complete. Poora. Finito.

Project Honour that is. The summary and synopsis are as tight as I can get them and the sample is pretty much done as well. It is slightly heavier on the word count, being a little bit over the 1000-word mark but its not an issue since the sample is fairly well-put together and everything flows from A to B. Lots of critique went on for this one and I am quite pleased with the feedback. Never underestimate the importance of feedback. It makes you think of things you never would otherwise, because they seem so obvious to you that you never bother to explain them. That can happen a LOT.

So yeah, value the feedback you get. Big shout-out to all the people who’ve helped me with this one. The Bolthole rocks!

All that remains is to send off the collective sample/summary/synopsis off to BL, which I will do at the end of the month. Going to work on my other shorts now, which brings me to the following. This now nicely brings my completed submissions to number three. A nice round number, which I like, and coincidentally, is half my lucky number, 6.

Project Long Hunt is proving to be quite an elusive beast. I still can’t get the synopsis nailed down even though I know what I want to write about and what the plot is. Its all clear in my head, yet I can’t get any of it down on the screen. Very, very frustrating. Especially since this is my most unique piece in terms of plot and larger ramifications for the characters involved. But, I still have a whole two more weeks to go so I still have time to get it done.

Work has also begun on Project Oath & Duty which is a somewhat related piece to Project Honour, but not directly. It is somewhat like a short story I read recently but not much. It will be quite a dialogue-heavy final piece though, which is going to be a good enough challenge. I am really growing to love this particular faction.

Further on about submissions, I have now finally decided to stop work on Project Salvation, my Deathwatch novel, for this submissions window. I would like to very much get my game on with my short stories rather than my novel. The submission is nowhere near done, and with my current workload from IRL and other things (read below), I am not so sure I can get it done in time and still have it be of good quality. And like Long Hunt, I still don’t have a proper and clear synopsis down in my head, let alone on paper. So yeah, that’s that.

Which reminds me. NO WAY  ONLY FOURTEEN DAYS LEFT! Actually thirteen for me since I am not counting the last day. I will be submitting my shorts before midnight on July 30. Just to be safe.

Sadly, I’ve been procrastinating a fair bit though. And the source of this soul-sucking activity is Lord of Ultima. Click on the link to find out more about it. Essentially this is a free MMO from EA that involves empire-building in the form of cities, armies, trade, and resource management. It is quite an involved game, especially once you get past the rookie stage and into the big leagues. Which is where I am now, or rather, quite a bit past that. For the interested, I play on world 19 (Empire score currently 105k+) mostly with a little tampering on world 29 (Empire score currently 61k+), under the name shadowhawk20. Thanks to Christian Dunn, the friendly neighbourhood BL editor for recommending this game. And curses too, for the distractions 😀

Anyways, moving on.

I have now finished reading Victories of the Space Marines and Legends of the Space Marines. Extremely impressed with the quality of short stories in the former, not so much from the latter.

The entirety of Victories is an absolute gem of awesome ass-kicking, bolter-action, xenos-killing and deeper stuff. If I have to nominate one short from this anthology for some kind of an award, it has to be Ben Counter’s Sacrifice, which features our favourite Grey Knight, Justicar Alaric, and is about the sacrifices the Imperium makes to protect itself. Absolutely amazing, grimdark, 40k short story that is perfect in the setting.

Since I made a point last time to mention how excited I was to read Sarah’s Primary Instinct, got to say that I wasn’t disappointed one bit with it. I knew the larger story of course because of reading spoilers on Warseer, but it was still fun to read. Very enjoyable. Would love to read more from her.

In comparison, Legends mostly fell flat on its face. Only two of the stories can compare to the quality of those found in Victories: The Returned by James Swallow of Blood Angels fame, and At Gaius Point by Aaron Dembski-Bowden of Night Lords fame. Mr Swallows continues the tale of Tarikus from Black Tide, giving his story a proper closure for the moment while the newly married Aaron took something sacred to the Blood Angels and their successors, and gave it a very gripping, tense, and rewarding execution. The Flesh Tearers are quickly rising high on my list of favourite Space Marine chapters.

I firmly give Ben Counter’s Twelve Wolves an honourable mention as well. It is about two Space Wolves fighting off an invasion of their homeworld by renegade Imperial/Ecclesiarchy forces. Absolutely brilliantly done and focusing something that has largely been an obscure part of the chapter’s background. Ben Counter seems to be going from strength to strength recently and I love his work. His Grey Knight novels featuring Justicar Alaric are some of my favourites from BL. You can follow and pester him on twitter @BenCounter.

The Science-Fiction and Fantasy Writers of America did a recent guest post on their site titled: 60 Rules for Short Science-Fiction and Fantasy, which you can find here. There are some interesting points there, and a few I agree with and some I don’t agree with. I’ll let you read them and form your own opinions of them, but just keep in mind that while these may be some good guidelines for writing general SF/F, some of them do not really apply to writing for Warhammer 40,000. I haven’t attempted to write anything for Warhammer Fantasy so I won’t comment on that but I trust it is the same for both settings.

That’s all for now people. Stay tuned.

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More Names

To continue with what I talked about in my recent post ‘What’s in a name?‘ I had a discussion via email with the awesome Phalanx, one of Bolthole’s resident story-wizzes. The topic was the name I had chosen for the chapter formerly known as Sons of Corax.

It seems that there is a theory related to the name which ties the chapter, having nothing more than the name itself and a really really short blurb in the 3rd Edition Assassin’s codex, with a legion quite dissimilar to the Raven Guard.

The new name for the chapter is Angels of Retribution. And there are wild, very much IMO, theories out there in fandom that they are a Dark Angels successor chapter. The reasoning is that their name fits the convention for other First Legion successors, such as the Angels of Absolution, Angels of Redemption and the Angels of Vengeance. The unfounded theory has proven a little popular among dark angel fans with fanfic and player armies assembled that way.

Its not a bad thing but I am not a fan of the theory either. While there may have been a proper naming convention in place other than ‘oh these names look really cool for these guys’ that hardly should restrict me from picking it as the name for my Raven Guard successors. I considered a lot of names during the renaming process. Some of the ones that really jumped out were –

  • Absolvers – The idea behind using the name that the chapter seeks to help Corax on his quest for redemption and forgiveness for his experiments with the legion’s gene-seed post-Istvaan.
  • Avengers – The chapter is an active hunter of all the Betrayers of Istvaan. These are the Night Lords, the Alpha Legion, the Word Bearers and the Iron Warriors.
  • Crusaders – The chapter has continued the purpose of the Great Crusade, much like the Black Templars have and actively hunts down Traitor Marines.
  • Angels of Retribution – This somehow just fit all the above themes I wanted to get across. Plus, alone among the four names I shortlisted, it really resonated with him. It was a name I could definitely get behind. Not to mention the nice imagery you get when you read that name, particularly in conjunction with the Space Marines’ informal name – Angels of Death. Expect an updated chapter post soon!

As I have said before, names are very important to me when I am writing something.

An old writing project of mine, sparse details to be found here, spawned a madness that resulted in me inventing hundreds of names for dozens of factions. Everything from characters to planets, factions to organizations, weapons to starships and so on. I was quite prolific for that. Sadly the project never really saw much development beyond two large Excel files and about 140 pages in a regular copybook (that’s what us Indians call it). I still have all those files and the terrible amount of research I had to do to come up with names of starships and uniform designs and military rankings and what not.

Then there is the Angels of Retribution I am submitting to BL next month.

Also, the new project I have started. This one is about Space Marines of the Invictors chapter and Daemons. I’ve made more progress on this pitch in one day then I did on the Sons of Corax/Angels of Retribution in two months of focused efforts. My synopsis and summary are done pending review once the sample (currently at 435 words) is complete. And then the rounds of critiques and all.

I really like this pitch. At the moment it is tentatively titled Temptations although the story so far has nothing do with temptations. It was originally conceived as a marines versus Slaaneshi daemons short. I might even develop it into a novel, although that would be a lot of effort which I may not have the time for. Initial response to the story is that it reads better as a novel. I am hoping I can keep it down to a short and still keep it chock full of action and description and conflict.

Oh and the Invictors will be an Ultramarine successor. Although they have little to no contact with smurfies 🙂

What makes them tick?

Gene-seed

The Sons of Corax gene-seed is derived from that of the Raven Guard and has similarly mutated over the millennia. Their skin and hair grow paler over time and turn white eventually while their eyes turn completely sea-green. They are also missing the Betcher’s Gland while their Neuroglottis and Lyman’s Ear have become especially sensitive. As such the gene-enhanced senses of the Sons of Corax are superior to their armor’s auto-senses and rival those of even the renowned Space Wolves.

Beliefs

The Sons of Corax hold to the belief that their gene-father Corax will one day return to lead all his sons in a final crusade against the hated Betrayers of Isstvan who nearly destroyed the XIXth Legion at the onset of the Horus Heresy. They are aware that Corax’s experiments failed because he possessed incomplete knowledge about both the cloning process and the gene-seed of the Astartes. Therefore they believe that he disappeared not to seek penance for his failed experiments with the Legion’s gene-seed but to seek knowledge that will perfect the process.

As such they revere their gene-seed all the more and have never sought to tamper with the genetic legacy of their Primarch. Their beliefs are known to none outside the Sons and the Raven Guard and these beliefs have sometimes caused friction between the two noble Chapters.

The Chapter venerates its Primarch Corax and the Lord of Mankind, the Emperor, above all others and like many other Chapters they view the Emperor not as a god but as the greatest and most powerful man to have ever lived. As Corax is descended from the Emperor, the Sons are descended from Corax himself and save the Emperor there is no other man they hold in higher regard. The Chapter has immortalized the Primarch of the XIXth Legiones Astartes by naming itself after him and it is one of the many ways in which they display their affection for him.

Homeworld

The Sons of Corax have earned the right to a homeworld many times over but all the High Commanders over the millennia have never accepted the offer, preferring to continue in the tradition of Taimon Naskius and the first battle-brothers of the Chapter. The warships of the chapter are the only homes that the Sons of Corax acknowledge, returning to the worlds of their birth only during recruiting missions to conduct their search for new warriors.

Fleet Disposition

As a fleet-based Chapter, the Sons of Corax possess a considerable fleet of warships and possess three battle-barges (Montisgarre, Spear of Lycaeus, and Avalerion) as well as six strike cruisers (Crusader, Chevalier, Ravenna, Talon, Raven’s Fury and Wrath of Redemption). Additionally the Chapter possesses the forge-ship Raven Song and several escort squadrons of frigates and destroyers. Each of these warships serve as the home of one of the Companies of the Chapter, which are often referred to as the Fleet Companies.

The Montisgarre serves as the chapter’s fortress-monastery and has done so ever since the first days of its founding. It is a warship that saw service with the expeditionary fleets of the XIXth Legiones Astartes for a hundred and eighty years. However it was retired to Deliverance just before the onset of the Horus Heresy because of severe damage in its last engagement. It was repurposed as a training vessel and formed part of the system fleet. When the Sons of Corax were formed in the Third Founding it was gifted to the new chapter as part of the Raven Guard contribution of war supplies.

With the necessities of their nature as a crusading chapter and their growing numbers, the Sons were quickly able to collect a sizable fleet of warships and escorts. Eventually the Adeptus Mechanicus was able to supply the chapter with a proper fleet that served their purposes and replaced their casualties. The Kiavhari Wisdom, a modified Lunar-class cruiser, was once a part of the chapter fleet and assigned to the Fourth Company. The warship served for fourteen hundred years and had an honour roll including such victories as the Adenari Campaign of 205.M33. Eventually the Kiavhari Wisdom was destroyed in a Word Bearers ambush in mid-M34 during the War of Faith in the Sarosa subsector.

Recruitment

Each Company is responsible for its own recruitment and the training of its recruits who are drawn from all over the Tempestus Segmentum from the worlds visited by the Fleet-Companies of the Chapter. All potential Chaplains, Librarians and Apothecaries are sent to the Montisgarre while those neophytes who display technical aptitude are sent to the forge-ship Raven Song to serve under the Chapter’s Master of the Forge. As some battle-brothers have been known to have displayed psychic potential far past their time as a novice Scout, all battle-brothers of the Chapter are regularly screened by their Company Librarians and those who show such abilities are then sent to the Montisgarre.

Heraldry

The Chapter symbol of the Sons of Corax is a golden raven clutching a black spear and is displayed on the left shoulder pad. The Chapter’s colour scheme is blue armour with orange kneepads, boots, chest eagle and backpack. Veterans are differentiated by their white helmets while officers wear white helmets with gold stripes.

While squad designations are never displayed, company colour is displayed as shoulder pad trims while the Company badge is displayed on the right shoulder pad:

  • 1st Company – Colour: Silver, Badge: Silver Raven/White Spear/Black Background.
  • 2nd Company – Colour: Yellow, Badge: Yellow Raven/Black Spear/White Background.
  • 3rd Company – Colour: Red, Badge: Red Raven/White Spear/Black Background.
  • 4th Company – Colour: Green, Badge: Green Raven/Black Spear/White Background.
  • 5th Company – Colour: Black, Badge: Black Raven/White Spear/Black Background.
  • 6th Company – Colour: Orange, Badge: Orange Raven/Black Spear/White Background.
  • 7th Company – Colour: Purple, Badge: Purple Raven/White Spear/Black Background.
  • 8th Company – Colour: Grey, Badge: Grey Raven/Black Spear/White Background.
  • 9th Company – Colour: Blue, Badge: Blue Raven/White Spear/Black Background.

1st Company Veteran and 2nd Company Captain

History

Chapter records state that the first Astartes to bear the name Sons of Corax once belonged to the Raven Guard Third and Eighth companies that were still struggling to recoup their losses following the Horus Heresy. Captain Taimon Naskius of the Raven Guard Eighth was chosen by his Chapter Master to lead the newly formed Sons of Corax and continue to protect Humanity. In the age of the Imperium’s rebirth from the ashes of its devastating civil war, Space Marine forces were needed more than ever. Several new chapters were sanctioned for the Third Founding and they took part in some of the bloodiest battles in Imperial history. Captain Naskius took the title of High Commander, a former legion rank often bestowed by the Primarch Corax upon the most preeminent fleet captain. The Sons of Corax were gifted with the battle-barge Montisgarre, a warship of the Great Crusade that had served since the Heresy as a training vessel in the Deliverance system.

High Commander Naskius established the Sons as a crusading chapter and chose the Tempestus Segmentum as his eternal warzone. In the early years of their founding the Sons worked frequently alongside their predecessors the Raven Guard and several newly commissioned Imperial Guard regiments. The Sons established cooperative pacts with many of these regiments and cemented their ties to Raven Guard. Over the years the Sons have exchanged many battle honours with their allies and the Vault of Conquest aboard Montisgarre is home to the battle standards commemorating their victories. They have earned recognition across the entirety of the Segmentum for their dedication and loyalty as well as their relentless persecution of all enemies of the Imperium.

Yet for all their nobility and their glorious battle record they have had their moments of ill-repute and campaigns that have failed. During the Frannos Heresy of 119.M37 the Chapter slaughtered hundreds of thousands of civilians of Orlin IV in order to capture the traitorous Cardinal Frannos. The Ordo Hereticus demanded custody of the prisoner but the Sons refused and executed the Cardinal publicly, an act of defiance that earned them bitter enemies amongst the Ordo. This and other incidents have created mutual distrust between the Ordo and the Chapter and the Sons have ever avoided Inquisitorial control. Given the political connections cultivated by the Chapter, the Ordo Hereticus has avoided open confrontations, preferring to work covertly.

In 533.M39 the chapter participated in an Imperial campaign to drive out the forces of Chaos in the Becoun subsector and reclaim it in the name of the Emperor. However, incompetent leadership and political infighting doomed the campaign from the start with initial victories overshadowed by one disastrous defeat after another. The 8th and 9th companies who had taken part in the campaign suffered crippling casualties and were forced to withdraw three years later lest they be wiped out completely. Over a hundred and fifty battle-brothers had been lost and it took the chapter nearly seven decades to bring both companies back to full strength.

Over the millennia, the Sons of Corax have fought a great many different foes but of all of them they prefer most to fight the renegades and traitors of the Chaos Space Marines. The Chapter nurses a particular hatred for the Betrayers of Isstvan, the Traitor Legions of the Iron Warriors, Alpha Legion, Night Lords and the Word Bearers. The Sons have brought many of their enemies’ followers to justice and their fury when dealing with these accursed followers of Chaos is unmatched.