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How To Win by Matt Forbeck (Book Review)

I’ve talked before about Matt’s super-crazy plan to write a dozen novels last year, a project that he called 12-for-12 which specifically called for him to write one 50k novel a month for every month of 2012. He didn’t quite get to complete the project, since he also undertook comic gigs and wrote novels as work-for-hire, aside from other events, but it was still a superhuman feat. He’s been working on the novels this year as well and has already released nine of the novels, three separate trilogies with different themes and settings, to great fanfare and a hell of a reception. While I loved his Brave New World trilogy and his Shotguns & Sorcery trilogy was another good one, its really his Dangerous Games trilogy that I have really, really enjoyed.

Set at the premier gaming convention in the West, GenCon, this trilogy is a thriller/crime novel that makes full use of Matt’s experiences as a tabletop/board/card game designer and his attendance of the convention itself for the last several years. If ever you needed a window into a geek con through the lens of a contemporary novel, this is the trilogy you need to be reading.

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