‘To battle, brothers! For Corax and the New Imperium!’ cried Astinon as he leaped out from the front access hatch of his Thunderhawk, followed swiftly by twenty-nine of his warriors, their jump-packs roaring in the quiet of Medan’s morning sky. The Space Marines soon left their gunship behind, which used its boosters to head back out into space where the warships assigned to the task force held position.
At some distance from Astinon and his three squads, other Thunderhawks also unleashed their deadly superhuman cargo and two hundred Corvians descended together through the white clouds on wings of fire, headed straight for the sprawling manufactora complex below them. Their helmets protected them from any air drag during their descent and they busied themselves with identifying landmarks and calculating flight trajectories to their intended destination.
+Approaching drop zone, execute maximum dispersal pattern, you know your targets, Corvians.+ voxed the Commander of the Sons of Corax to his strike force. On his helmet display, a series of green runes flashed by in quick succession, indicating the acknowledgement of the orders by his warriors.
The descending Corvians broke up into four separate groups as they approached the manufactora complex from above, each group spreading out in a loose formation over its respective drop zone. No cannon-fire reached out to halt their controlled, speeding descent, which was to be expected. The bombardment cannons of the fleet’s two battle-barges had relentlessly pummelled the target for several minutes prior to the assault.
They all landed as one in the slagged and crumbling ruins of the manufactora, the impact shock of their fiery descent kicking up dust and rubble which spattered harmlessly off their new-forged armour. Around them, kilometre-thick, black-coloured spires rose towards the heavens, each linked together by gigantic causeways and ramps wide enough to accommodate three Land Raiders at once.
The pungent smell of rusting metal and rotting bio-waste permeated the air around them, so potent that it caused Astinon’s helmet purifiers to work overtime in order to filter them out. The stench was just about strong enough to make any lesser man gag but he ignored it and accessed the primary command channel on the strike force’s secure comm-net.
+Secure your drop sites, brothers, and standby for further instructions.+ Astinon’s twin bolt-pistols were already in his hands as he issued his orders, tracking back and forth over the surrounding ruins as he searched for any sign of the hostile forces that he had been told infested the long-abandoned complex like vermin. His own squads spread out away from him like the spokes of a wheel, each battle-brother covering the other as they patiently awaited contact with the enemy.
+Move out to your targets and remain in vox-contact. Secondary mission is a go for search and destroy. Once inside, I want confirmation of the primary objective.+ A chorus of affirmatives on the command channel confirmed his terse orders as his battle-brothers proceeded to their own individual objectives, scattered throughout the manufactora.
A buzz in his helmet’s audio feed alerted Astinon to an incoming message from the Montisgarre, and he blink-clicked a glowing yellow rune on his display to accept the audio link.
‘Force Commander,’ said Kostar, his senior-most bridge officer aboard the battle-barge, the man was assigned to him by Faress Teluga himself and was said to be one of the Admiral’s protégés. ‘The venerable vessel’s sensors are picking up multiple life-signs in the ruins. Clusters of them seem to be converging on the locations of the strike teams under Captains Adrastos, Dheimmel and Salsax.’
‘Identification?’ asked Astinon, still tracking his bolt pistols across the ruins as his kill-team secured their landing site.
‘Indeterminable, Force Commander,’ answered Kostar. ‘We are unable to get clear sensor readings, most likely due to the massive quantities of metallic substances within the complex.’
‘Keep me informed of any further developments, Astinon out.’
Astinon cut the link to his flagship and accessed a secondary command channel on the comm-net that connected him with his fellow officers. +You heard Lieutenant Kostar, brothers. Be wary, the beast has awoken.+
+My strike force is already establishing a defence perimeter at Zone Kappa, Astinon, we will be ready.+ said Adrastos, all matter-of-fact and focused on the task at hand. +I am about to send four squads through the north-east entrance.+
+Let them come, Force Commander, it has been far too long since I had a good fight on my hands.+ joked Salsax as usual, the Raptor’s excitement about the prospect of a close combat evident in his voice.
As was customary for him, Dheimmel remained silent, acknowledging Astinon’s warning with only a brief click on the comm-net. Astinon paid his Second Captain’s reticence no heed, the Reviler’s taciturn attitude something he had gotten used to long ago. Instead, he turned to his champion.
‘Manov, status of the kill-team?’ he asked, his voice sounding flat and mechanical through his helmet’s speakers.
‘We are ready to proceed into the complex, Force Commander,’ came back the answer.
Astinon nodded slightly in return, and blink-clicked a faint yellow rune on his helmet display to re-establish a two-way audio link with his flagship. ‘Mr. Kostar, we are proceeding into the complex proper, be advised we may not be able to communicate with you further until we exit back.’
Within minutes of Astinon and his own squads entering the complex through the south-west entrance, the comm-net came alive with curses, oaths and warnings. The enemy had finally attacked them, and in overwhelming numbers. The Commander brought his small kill-team to a halt with a silent gesture and accessed the secondary command channel.
+Adrastos, Salsax, Dheimmel, report!’ Astinon yelled into the comm-net.
+This is Salsax from the north-west end of the complex, Force Commander.+ The Raptor Captain’s relish was clear, even on the comm-net. +We are under heavy attack by some two hundred of the enemy. We should be able to hold on.+
+This… Adrastos… light resistance… holding… north-east… will… vox-contact…+ Background noise filtered through the Raven Guard’s end of the command channel, and Astinon could barely hear him or make sense of what his First Captain was telling him.
+Enemy warband numbering approximately one hundred encountered, proceeding to eliminate all targets.+ Dheimmel’s terse report convinced Astinon that his fellow officer and his warriors could hold their own.
Ultimately, it was his own small kill-team that he had to worry about. They had not yet run into the enemy themselves and he knew that his warriors were itching for a just fight that would somehow vindicate their years of unyielding resolve through the last few decades. He was about to order his team to move forwards when he was halted once again.
‘Contacts ahead!’ yelled Leven, the auspex in his hands suddenly emitting a constant beep, beep as it warned of a horde of approaching enemies. ‘The auspex is having trouble estimating the size of the enemy, Force Commander, they are clustered too tightly. It is currently approximating three hundred enemy combatants.’
‘Those are good odds, brother,’ Manov laughed in the grim, oppressing darkness of the tunnels they were in.
‘Hold position,’ ordered Astinon, his voice as calm and confident as his champion remembered from the old days. ‘Leven, your squad will be the rearguard. Rosto, your squad will be in the vanguard with me. Manov, hold the centre. For the honour of Corax!’
‘We bring retribution to death to our foe!’ intoned his warriors in unison and split off to their assigned positions in the narrow and cramped tunnel.
Within seconds, the enemy horde was upon them and the tunnel rang with the whirring of wildly-swung chainswords and the staccato reports of inaccurate bolter-fire. The steel-grey armour of the enemy was a patchwork collection of armour plates covered with dried, crusty blood all over.
Astinon could pick out no distinctive markings on their armour but he still easily recognized who they were from the mission briefs given to him by Vulkan when he and his warriors had been assigned this mission. These charging berserkers were his lost cousins who had long ago given up even the semblance of their humanity, succumbing to their base, primal urges in a galaxy full of damnation and heresy.
They were long-lost sons of Corax; as much a part of the genetic lineage of the Great Raven as he was, and he had been charged with their absolution and redemption. But those would have to wait until he was finished here. Right now, he had twenty-nine battle-brothers to protect from the insane killing rages of his cousins.
‘Weapons free, fire at will!’ he cried and his warriors opened fire at the onrushing renegades, whose bestial screams of hate and murder matched tone for tone and pitch for pitch by the Corvians’ battle-cries of revenge and judgement.
Effortlessly contracting his surroundings to just his outstretched arm and the bolt-pistol held in his black gauntlet, Astinon took careful aim at one of the incoming enemy warriors, his helmet display providing him with a wealth of targeting data. He muttered a single word as he fired, the bolt pistol slightly bucking in his hands as he was still unused to the new weapon.
The shot hit the renegade square in his forehead and he dropped like a puppet with its strings cut, only to be trampled underneath the booted feet of dozens more of its kind as they charged in at Astinon and his vanguard.
Rosto’s squad was not equipped with any heavy weapons but they still answered the incoming hail of bolter-fire in kind with their own combi-plasmas and bolt pistols. Streaks of heated plasma and bolt shells whizzed past Astinon at the renegades, killing some outright while others barely faltered in their advance. In return, two of Rosto’s squad went down, concentrated fire leaving big gaping holes in their plastrons and helmets.
Astinon had been prepared to fight toe-to-toe against Space Marines who could exhibit a modicum of rational thought and a grasp of simple infantry tactics. He wasn’t prepared for the berserkers that were charging at his squads, heedless of their own safety. Most of them were without their helmets, their faces twisted into a rictus of varying bestial expressions. If they had not been wearing power armour, he would have barely recognized them as Space Marines even with their height.
One of the renegades charged straight at Astinon who was forced to quickly holster his pistols and unsheathe the Stormblade, which was bathed in silver lightning once he switched on the sword’s power field. The unhelmeted Carcharadon brought his chain-axe down in an overhead swing at his head but Astinon blocked it with the sharp, thin edge of his sword, its energy field cutting through the haft of the chain-axe with as much ease as a bolter shell through unarmoured skin.
Ignoring the Carcharadon’s inarticulate cries of hate as the renegade came back at him with his fists, Astinon simply grabbed the renegade around his gorget with one hand and ran him through the breastplate, and the primary heart inside. As the sword emerged out through the warrior’s back and into his backpack, the Force Commander drew it back before it could rupture the armour’s power generator. The renegade’s challenge died on his lips as blood poured out in a fountain from the fatal wound; he was dead before he hit the tunnel floor.
There was no respite for Astinon however as he became surrounded on all sides by more Carcharadons, their brutal weapon-swings chipping off his armour-plates piece by piece. He stepped back towards Sergeant Rosto’s squad and sub-vocalized an order on the comm-net.
+Kasten, burn them with the purifying fire of your flamer!+
+In His name, Force Commander+ Kasten hefted his battle-worn flamer and re-igniting the pilot, hosed down the enemy with flames almost hot enough to cook them inside their armour. Or so Kasten and Astinon had thought.
The Carcharadons came on, heedless of the intense fire that burned the very air around them. Their self-contained armour, so like that of the Corvians, kept most of them safe and alive. They resembled angels walking on a carpet of flames as they came at the kill-team. Angels of Death, thought Astinon, what an ironic situation we find ourselves in.
The Commander was busy duelling against a Carcharadon renegade with his power sword when his opponent was roughly shoved to the side, his place taken by a hulking form in Terminator armour bearing a pair of crackling lightning claws. The shoved warrior snarled at the newcomer but before he could say anything, the Terminator swept his gauntlets down in a blinding, murderous arc which shredded the renegade’s head to pieces. Astinon slowly backed away from the giant, the Stormblade held en garde before him.
‘Fall back! We cannot hold this tunnel. Retreat to the entrance chamber,’ he ordered in a voice still as calm and confident as before.
‘Fall back to the entrance!’ Manov echoed his Commander’s order, directing the remaining twenty-one Corvians as they retreated from the cramped tunnel, nearly made claustrophobic by the advancing Terminator.
More renegades followed their leader, their thirst for the Corvians’ blood evident in their fell battle-cries. They had abandoned their ranged weapons and all brandished close combat weapons of one type or another which, although looking aged and ill-repaired, appeared to be in frequent use. The Terminator roared a shrill battle-cry that brought Astinon to a halt as he retreated with his warriors. He turned to look back at the warlord and was horrified at what he saw.
The Terminator held one of Astinon’s battle-brothers in his oversized gauntlets. The Knight of the Raven had been gored through his stomach by the renegade’s lightning claws, which were dripping steadily with the Corvian’s blood. The Carcharadon lord put the warrior down on the ground; none too gently, and with the shocked Astinon still watching, brought his enormous sabatons down on the hapless Space Marine’s head.
A sharp, meaty crunch announced the death of Brother Lykasz, formerly of the Knights of the Raven chapter and Astinon’s battle-brother for the last eighteen years.
The Sons of Corax gene-seed is derived from that of the Raven Guard and has similarly mutated over the millennia. Their skin and hair grow paler over time and turn white eventually while their eyes turn completely sea-green. They are also missing the Betcher’s Gland while their Neuroglottis and Lyman’s Ear have become especially sensitive. As such the gene-enhanced senses of the Sons of Corax are superior to their armor’s auto-senses and rival those of even the renowned Space Wolves.
The Sons of Corax hold to the belief that their gene-father Corax will one day return to lead all his sons in a final crusade against the hated Betrayers of Isstvan who nearly destroyed the XIXth Legion at the onset of the Horus Heresy. They are aware that Corax’s experiments failed because he possessed incomplete knowledge about both the cloning process and the gene-seed of the Astartes. Therefore they believe that he disappeared not to seek penance for his failed experiments with the Legion’s gene-seed but to seek knowledge that will perfect the process.
As such they revere their gene-seed all the more and have never sought to tamper with the genetic legacy of their Primarch. Their beliefs are known to none outside the Sons and the Raven Guard and these beliefs have sometimes caused friction between the two noble Chapters.
The Chapter venerates its Primarch Corax and the Lord of Mankind, the Emperor, above all others and like many other Chapters they view the Emperor not as a god but as the greatest and most powerful man to have ever lived. As Corax is descended from the Emperor, the Sons are descended from Corax himself and save the Emperor there is no other man they hold in higher regard. The Chapter has immortalized the Primarch of the XIXth Legiones Astartes by naming itself after him and it is one of the many ways in which they display their affection for him.
The Sons of Corax have earned the right to a homeworld many times over but all the High Commanders over the millennia have never accepted the offer, preferring to continue in the tradition of Taimon Naskius and the first battle-brothers of the Chapter. The warships of the chapter are the only homes that the Sons of Corax acknowledge, returning to the worlds of their birth only during recruiting missions to conduct their search for new warriors.
As a fleet-based Chapter, the Sons of Corax possess a considerable fleet of warships and possess three battle-barges (Montisgarre, Spear of Lycaeus, and Avalerion) as well as six strike cruisers (Crusader, Chevalier, Ravenna, Talon, Raven’s Fury and Wrath of Redemption). Additionally the Chapter possesses the forge-ship Raven Song and several escort squadrons of frigates and destroyers. Each of these warships serve as the home of one of the Companies of the Chapter, which are often referred to as the Fleet Companies.
The Montisgarre serves as the chapter’s fortress-monastery and has done so ever since the first days of its founding. It is a warship that saw service with the expeditionary fleets of the XIXth Legiones Astartes for a hundred and eighty years. However it was retired to Deliverance just before the onset of the Horus Heresy because of severe damage in its last engagement. It was repurposed as a training vessel and formed part of the system fleet. When the Sons of Corax were formed in the Third Founding it was gifted to the new chapter as part of the Raven Guard contribution of war supplies.
With the necessities of their nature as a crusading chapter and their growing numbers, the Sons were quickly able to collect a sizable fleet of warships and escorts. Eventually the Adeptus Mechanicus was able to supply the chapter with a proper fleet that served their purposes and replaced their casualties. The Kiavhari Wisdom, a modified Lunar-class cruiser, was once a part of the chapter fleet and assigned to the Fourth Company. The warship served for fourteen hundred years and had an honour roll including such victories as the Adenari Campaign of 205.M33. Eventually the Kiavhari Wisdom was destroyed in a Word Bearers ambush in mid-M34 during the War of Faith in the Sarosa subsector.
Each Company is responsible for its own recruitment and the training of its recruits who are drawn from all over the Tempestus Segmentum from the worlds visited by the Fleet-Companies of the Chapter. All potential Chaplains, Librarians and Apothecaries are sent to the Montisgarre while those neophytes who display technical aptitude are sent to the forge-ship Raven Song to serve under the Chapter’s Master of the Forge. As some battle-brothers have been known to have displayed psychic potential far past their time as a novice Scout, all battle-brothers of the Chapter are regularly screened by their Company Librarians and those who show such abilities are then sent to the Montisgarre.
The Chapter symbol of the Sons of Corax is a golden raven clutching a black spear and is displayed on the left shoulder pad. The Chapter’s colour scheme is blue armour with orange kneepads, boots, chest eagle and backpack. Veterans are differentiated by their white helmets while officers wear white helmets with gold stripes.
While squad designations are never displayed, company colour is displayed as shoulder pad trims while the Company badge is displayed on the right shoulder pad:
- 1st Company – Colour: Silver, Badge: Silver Raven/White Spear/Black Background.
- 2nd Company – Colour: Yellow, Badge: Yellow Raven/Black Spear/White Background.
- 3rd Company – Colour: Red, Badge: Red Raven/White Spear/Black Background.
- 4th Company – Colour: Green, Badge: Green Raven/Black Spear/White Background.
- 5th Company – Colour: Black, Badge: Black Raven/White Spear/Black Background.
- 6th Company – Colour: Orange, Badge: Orange Raven/Black Spear/White Background.
- 7th Company – Colour: Purple, Badge: Purple Raven/White Spear/Black Background.
- 8th Company – Colour: Grey, Badge: Grey Raven/Black Spear/White Background.
- 9th Company – Colour: Blue, Badge: Blue Raven/White Spear/Black Background.
Organization and Doctrine
The Sons of Corax have modified the teachings of the Codex Astartes to suit their own needs and to fit their role as a fleet-based crusading chapter. Company captains are referred to as Commanders as they have responsibility not only for the battle-brothers of their company but also have flag command of a particular ship and its attendant escorts of the chapter fleet. The chapter also maintains a large number of Thunderhawk gunships, Caestus assault rams and drop pods. With all the resources at their disposal, each company Commander is able to act autonomously for long periods when needed. Consequently, the fleet-companies of the chapter rarely come together as one, unless it is by the writ of the High Commander for a major campaign.
As one of the oldest chapters, the Sons are able to field sufficient quantities of the rarest arms, armour and vehicles meant for Astartes. All veterans are able to go to war in the revered suits of Terminator armour and several rare and advanced Land Raider variants like the Achilles, Prometheus and Ares. The Sons also maintain more Dreadnoughts than many other chapters combined, evidence of their close relationship to the Adeptus Mechanicus. Consequently, the Sons’ Techmarines are some of the most experienced and skilled of their calling.
The Sons of Corax trace their origins to the Primarch of the XIXth Legion and they remain dedicated and committed to his teachings. They place great emphasis on infiltration missions and swift lightning strikes. Scouts are used to identify enemy locations and harass the enemy troops. Terminators and Veterans then deep strike via teleport homers and locator beacons planted by the Scouts while other troops engage the main enemy strength and move into position. The Sons rely on fast moving troops like Assault marines and battle-brothers on bikes and Land Speeders almost as much as other Chapters rely on their Tactical marines. Devastators and Tactical marines are afterwards deployed via Thunderhawk or Drop-pod after which the Thunderhawks are used in a support role to achieve air superiority as soon as possible. However, with their assault-dependent tactics, the Sons field few Devastator squads.
The officers of the Chapter prefer to use lightning claws as their chosen armament and the Chapter possesses several sets of these weapons, thanks to their forge-ship, the Raven Song. The Chapter Master bears the Claws of Corax, a pair of master-crafted lightning claws forged in the time of Corax by Master-Magos Bachbergens of the Mechanicus for the Primarch himself. The Claws were instead bestowed by the Primarch to the Raven Guard First Captain and then later gifted to the first High Commander of the Sons of Corax by the Raven Guard Chapter Master at the time.
The Sons of Corax maintain a fighting strength of nine companies instead of the Codex-approved ten. These nine fleet-companies, as they are sometimes known, also do not fall into the typical categorization of Veteran, Battle, Reserve or Scout companies.
The First Company contains the highest concentration of the Chapter’s Veterans, six entire squads, as well as two full squads of the most experienced Scouts. The Company’s Scouts are often deployed as a vanguard force that allows the Terminator squads to strike with precision at the heart of the enemy’s force.
The Second through Fifth Battle-Companies are completely autonomous and self-sustaining forces in their own right. Each of these mainline Companies is able to field two combat squads of Veterans, six squads of Tactical Marines, three squads of Assault marines and two squads of Devastators and Scouts alike at full operational strength.
The Sixth through Ninth Companies are not just Reserve Companies but are nearly as powerful as a Codex Battle-Company. The Sixth and Seventh Companies can field five squads of Tactical marines, two and half squads of Assault marines and a squad and half of Devastators. While the Eighth and Ninth Companies are organized along the same lines, the Eighth replaces its Devastators with Assault Marines and the Ninth replaces its Assault Marines with Devastators.
Chapter records state that the first Astartes to bear the name Sons of Corax once belonged to the Raven Guard Third and Eighth companies that were still struggling to recoup their losses following the Horus Heresy. Captain Taimon Naskius of the Raven Guard Eighth was chosen by his Chapter Master to lead the newly formed Sons of Corax and continue to protect Humanity. In the age of the Imperium’s rebirth from the ashes of its devastating civil war, Space Marine forces were needed more than ever. Several new chapters were sanctioned for the Third Founding and they took part in some of the bloodiest battles in Imperial history. Captain Naskius took the title of High Commander, a former legion rank often bestowed by the Primarch Corax upon the most preeminent fleet captain. The Sons of Corax were gifted with the battle-barge Montisgarre, a warship of the Great Crusade that had served since the Heresy as a training vessel in the Deliverance system.
High Commander Naskius established the Sons as a crusading chapter and chose the Tempestus Segmentum as his eternal warzone. In the early years of their founding the Sons worked frequently alongside their predecessors the Raven Guard and several newly commissioned Imperial Guard regiments. The Sons established cooperative pacts with many of these regiments and cemented their ties to Raven Guard. Over the years the Sons have exchanged many battle honours with their allies and the Vault of Conquest aboard Montisgarre is home to the battle standards commemorating their victories. They have earned recognition across the entirety of the Segmentum for their dedication and loyalty as well as their relentless persecution of all enemies of the Imperium.
Yet for all their nobility and their glorious battle record they have had their moments of ill-repute and campaigns that have failed. During the Frannos Heresy of 119.M37 the Chapter slaughtered hundreds of thousands of civilians of Orlin IV in order to capture the traitorous Cardinal Frannos. The Ordo Hereticus demanded custody of the prisoner but the Sons refused and executed the Cardinal publicly, an act of defiance that earned them bitter enemies amongst the Ordo. This and other incidents have created mutual distrust between the Ordo and the Chapter and the Sons have ever avoided Inquisitorial control. Given the political connections cultivated by the Chapter, the Ordo Hereticus has avoided open confrontations, preferring to work covertly.
In 533.M39 the chapter participated in an Imperial campaign to drive out the forces of Chaos in the Becoun subsector and reclaim it in the name of the Emperor. However, incompetent leadership and political infighting doomed the campaign from the start with initial victories overshadowed by one disastrous defeat after another. The 8th and 9th companies who had taken part in the campaign suffered crippling casualties and were forced to withdraw three years later lest they be wiped out completely. Over a hundred and fifty battle-brothers had been lost and it took the chapter nearly seven decades to bring both companies back to full strength.
Over the millennia, the Sons of Corax have fought a great many different foes but of all of them they prefer most to fight the renegades and traitors of the Chaos Space Marines. The Chapter nurses a particular hatred for the Betrayers of Isstvan, the Traitor Legions of the Iron Warriors, Alpha Legion, Night Lords and the Word Bearers. The Sons have brought many of their enemies’ followers to justice and their fury when dealing with these accursed followers of Chaos is unmatched.
- Name : Sons of Corax
- Founding Chapter : Raven Guard, XIXth Legiones Astartes
- Primarch : Corax
- Founding : Third Founding, 001.M32
- Chapter Master : High Commander Altarien Fulvio
- Homeworld : Fleet-based Chapter
- Fortress-Monastery : Montisgarre
- Main Colors : Blue / Orange
- Specialty : Lightning Assaults and Infiltration
- Battle-cry : For the Honor of Corax! We bring Retribution and Death to our Foe!