In an action-oriented anime like Arpeggio of Blue Steel or any of the Gundam series, it is always vital that the anime deliver on that promise and that the action scenes always be tense affairs with a fair sprinkling of tactics and strategy. This lends an air of realism to the anime and enhances the viewing experience, at least for me. In its pilot episode, Arpeggio delivered on that promise quite handsomely, more so for the fact that it featured extensive naval combat, which isn’t something that’s all that common really. And it did a fair job of introducing all the characters and the premise itself, so I was definitely interested in sticking with the anime for a while.
I saw the second episode last night and while it was a bit thin on character progression and even on story progression, it did satisfy some of my urges and held my interest from start to finish. The very fact that the anime features so much naval combat, on the same level as Gundam SEED and Gundam SEED: Destiny means that I’m liking it for the most part despite some of its flaws in the animation department. The anime looks visually appealing, quite a bit, but there are times the CGI fails to impress despite all the great little quirks.