When the movie Battleship was announced, I had a hard time believing that it was true. Battleship is a tabletop game where two players never get to see each other’s playing field, and its all a matter of guesswork. There is far more to it of course, but I was left wondering how the gameplay would translate into a movie. I wondered if it could even be pulled off, and competently too. When I saw the movie, I found that particular aspect to be interesting. I wasn’t sure what to expect, so perhaps that made me more congenial to the approach used.
All the same though, Battleship is quite a decent movie. It was never going to win any awards, given that it just didn’t have all that much star power (or in a prominent role at that), but that was never my concern. I went in expecting a decent movie, and got it. Repeated viewings have only made it more palatable to me. Because sometimes you need a movie that is just about the big, loud action. And that’s what Battleship is. I’m totally fine with that.
In an action-oriented anime like Arpeggio of Blue Steel or any of the Gundam series, it is always vital that the anime deliver on that promise and that the action scenes always be tense affairs with a fair sprinkling of tactics and strategy. This lends an air of realism to the anime and enhances the viewing experience, at least for me. In its pilot episode, Arpeggio delivered on that promise quite handsomely, more so for the fact that it featured extensive naval combat, which isn’t something that’s all that common really. And it did a fair job of introducing all the characters and the premise itself, so I was definitely interested in sticking with the anime for a while.
I saw the second episode last night and while it was a bit thin on character progression and even on story progression, it did satisfy some of my urges and held my interest from start to finish. The very fact that the anime features so much naval combat, on the same level as Gundam SEED and Gundam SEED: Destiny means that I’m liking it for the most part despite some of its flaws in the animation department. The anime looks visually appealing, quite a bit, but there are times the CGI fails to impress despite all the great little quirks.
I’ve been a fan of anime since my college days, when a friend got me hooked on stuff like Mobile Suit Gundam 00 and Rurouni Kenshin. In all my time watching anime, the mecha anime genre has really drawn my interest, the one genre that has really drawn me in. In recent years, I’ve attempted to branch out of that and watch some other styles of anime, like Death Note and Samurai Champloo. New anime on the block, Arpeggio of Blue Steel, bridges both interests. It is military SF with a strong naval combat twist to it.
I heard about Arpeggio of Blue Steel last week through an article on Kotaku that talked about the top 5 anime series to watch out for this fall. The description really intrigued me and so I decided to get it. I saw the first episode this weekend and I have to say that it is off to an interesting start. The first episode reminds me of the opening episodes for both Gundam 00 and Gundam SEED. They started off slow and picked up in later episodes. I just had to stick with it all.