Remember the golden year of 2005 when Relic Entertainment unleashed the phenomenon that was Dawn of War? I do! As a fan of the comics and novels for several years, Dawn of War was the perfect game for me for a number of reasons: I love RTS games, I love Warhammer 40,000, and their love-child was definitely going to be great. That was my working theory when I started playing Dawn of War and I was floored. Everything about the game, whether cutscenes or story or mechanics or gameplay or design or whatever, it was all top-notch. One of the most cathartic gaming experiences of my life. The games that followed, especially Dawn of War II: Dark Crusade just improved on that and I couldn’t be happier really. If there was any sore spot at all however, the tie-in novels from writer C. S. Goto were the anomaly. Tortorous and convoluted stories that seemed to do strange things with the lore, they are among the most unpopular of novels published by Black Library to date. But that’s all going to change, and here’s why.
Exactly five months to the day, Relic Entertainment announced that it was working on Dawn of War III and released the above trailer to the masses, causing a storm in the video game circles everywhere. The previous games are regarded highly, are considered among the best of their genre, and are tied to a fairly well-liked setting. And just in the last couple days we have received some more news about the game, namely that Black Library has hired author Robbie MacNiven to write the tie-in novel, and that Titan Comics will be doing the same for the comics medium. Cue more excitement and gushing and fangasming. Check after the break for the official announcements.
There haven’t been any “Comics Picks of the Week” articles for a while, and the major reason for that is because I’ve just been too caught up with other stuff and I just can’t be… well bothered. It just takes too much out of my time to keep these titles going, especially when Wednesdays also see me trying to get through two TV shows and doing reviews for them. Though, that situation has kind of abated now.
Anyway, this week’s surprise hits were Batman: Arkham Knight #2 and Gotham Central Book 1 from DC. It was a relatively small week for me since I didn’t read all that many new titles and most of those were middling. Ongoing greats were Django/Zorro #4, John Carter: Warlord of Mars #4, Fantastic Four #643 , Inhuman #12, Aquaman #39 , Catwoman #39 , and He-Man: The Eternity War #3 among others .
Marvel launched its new line of Star Wars comics in January/February and one of the many new titles is Darth Vader, which is set in the aftermath of the Battle of Yavin and has Darth Vader trying to make up for his mistakes. Or at least, that’s what I think writer Kieron Gillen is attempting to do here, but the first issue fell flat for me as far as the story and the characters go, though the art wasn’t so bad and was fairly decent in places. Being a huge fan of the titular character, this did not seem like a good start to me at all, especially as I’m still sour on the whole deal with Marvel getting back the rights to these comics.
Darth Vader #2 continues the story of the titular character having been verbally punished by the Emperor and going on a crusade to hunt down the rebels who so confounded him at Yavin, particularly the young pilot who destroyed the Death Star, a supposedly impregnable battle station the size of a moon. And my issues with the story continued, what with General Tagge being an absolute ass in this issue, acting just like the pompous fool of an Imperial officer I’ve come to expect. The art was marginally better too.
A new year means a new reading challenge of the “25 Series I Want To Read” variety. You can find a list of authors and series (the original post for the challenge that is) over here. In the past two years that I’ve been doing this, I kinda-sorta completed the challenge in 2013, and I definitely completed it last year. It is a really fun challenge to do, and allows me to pick and choose from a wide variety of genre greats and genre debuts (relatively speaking), which is one of the many reasons that I do it all. Plus, as a consequence, it also exposes me to a wider variety of fiction out there and gets me to connect with it all on a very different level, even series that I’ve read before becoming a blogger.
One of the first books I’ve read this year is the first Planeswalker novel for the Magic the Gathering setting from Wizards of the Coast, Agents of Artifice. This is pretty much an intro novel to the setting, and it definitely has a lot of typical Ari Marmell flavour, which I’ve experienced before in his Widdershins novels from Pyr Books, as well as his Darksiders novel from Del Rey. Following the Planeswalkers Jace Beleren and Liliana Vess, this novel explores the wonderful plane of Ravnica and is a fairly good read, though not without its flaws.
As part of its bid to “revitalize” the Star Wars franchise, having recently acquired it from George Lucas, Disney last month launched a new Star Wars comic that resets the entire comics-verse established by Dark Horse Comics to just the six movies, the ongoing Star Wars: Rebels show, and something else that I can’t quite recall. The new comic is set in-between the original movie and its sequel, and it follows on from what the Rebels and the Empire did in the intervening time. It was a somewhat better comic than I expected, but also of a letdown in some ways.
So I was expecting this past week’s Darth Vader #1 to be different and be better, but I had my doubts about it since Kieron Gillen’s writing is extremely hit-and-miss for me, which the writer proves yet again with this issue. The artwork here is actually pretty good, which you expect from a team that boasts of Salvador Larroca and Edgar Delgado, but the writing definitely did NOT impress me, and it is frankly one big mess that I really didn’t get. Plus it seems to show Darth Vader and the Emperor both as very petty and one-sided characters, which didn’t help things.
Another week of a “Magic 40”, though no graphic novels.
This week’s surprise hits were Ivar, Timewalker #1 from Valiant, Mortal Kombat X #4 from DC, and Twilight Zone: Shadow And Substance #1 from Dynamite. The disappointments of the week were Spider-Woman #3 from Dynamite and Spider-Verse #2 and The Amazing Spider-Man #13 from Marvel and Vampirella: Feary Tales #4 from Dynamite. Ongoing greats were Wonder Woman ’77 #3 , The Flash: Season Zero #11 and Supergirl #38 from DC, Black Widow #14 and Bucky Barnes: The Winter Soldier #4 from Marvel, and, Grimm Fairy Tales: Realm War #6 from Zenescope among others.
Last month saw the start of a new arc on Dark Horse’s Tomb Raider. Lara is currently starring in a small stage production of Pride & Prejudice by her friend Jonah, a character carried over from the Tomb Raider game. In the midst of it all we also got to see some more fallout from the previous arc, something that earned her a major nemesis, a man with a real drive to find her and destroy her, someone who is as afraid of her as he wants to kill her. It was a fairly good issue in most respects, and I definitely liked the overall change in pace as well.
Tomb Raider #11 picks up a bit after the previous issue left off, and we see that Lara is back in London and working with her friend Jonah in a theatre production, Pride and Prejudice no less unless I’m mistaken, and things are not working so well for her since she’s a terrible actor. All of this sets in motion some new stuff for the character, which brings in another villain in her orbit, and it remains to be seen whether this new villain is going to be the all-out crazy variety or something else.
I skipped another FSCR last week, largely because I kind of felt… tired about the whole thing and just wasn’t in the mood I suppose. But, to make up, I’m definitely back in it for this week!
The picks for this week are: Ivar, Timewalker #1, Scarlet Spiders #3, Spider-Woman #3, Wonder Woman #38, Samurai Jack #16 and Star Trek/Planet Of The Apes #2.
Jim Zub and Max Dunbar had a smash hit 2014 with their title Dungeons & Dragons: Legends of Baldur’s Gate, the latest tie-in comic from IDW that sets up the stage for Dungeons & Dragon‘s upcoming expansion Tyranny of Dragons. Bringing back a fan-favourite character and also introducing a band of brave new adventurers, this new comics series has been pretty incredible so far, and we are only on the fourth issue yet, as of this past week. Each issue packs a great twist, has some great characterisation and comes with some really solid art as well. What more could you want?
Last week’s Legends of Baldur’s Gate #4 takes up from where the previous issue left off, namely Delina finding out that her missing brother Deniak isn’t so missing after all and that he is actually behind some of the more dire events happening in Baldur’s Gate of late. Of course, it is all even bigger than that and we truly see the goal of Deniak’s grand plans as he stands revealed as the big bad of the series, with a major twist at the end of the issue that really puts the subtitle of the meta-story forward, Tyranny of Dragons.
No “Magic 40” in the first week of the new year, but the second week definitely sees me hit that landmark number, and with graphic novels mixed in to boot!
This week’s surprise hits were Angry Birds/Transformers #2 from IDW Publishing, Ares & Aphrodite #1 from Oni Press, Operation: S.I.N. #1 and Wolverines #1 from Marvel. The disappointments of the week were Angela: Asgard’s Assassin #2 and Ant-Man #1 from Marvel and Future’s End #36 from DC. Ongoing greats like Swamp Thing #38 and Detective Comics #38 from DC, Bucky Barnes: The Winter Soldier #3 from Marvel, and John Carter: Warlord of Mars #3 from Dynamite to name a few were just as I expected them to be: superb.
As mentioned above, the graphic novels for the week were Legends of Red Sonja Volume 1 from Dynamite and Quest: Age of Darkness Volume 1 from Zenescope. The former was a fun book where Gail Simone brought together several different female prose writers, paired them with different artists, and wrote a grand, sweeping Red Sonja story. The latter was part of the publisher’s Age of Darkness event and was more a prequel story.
The Wonder Woman from the 1970s probably stands as one of the best comics adaptation for television to date, same as the Adam West-starrer Batman show. Both have become classics over time, imprinting themselves in pop culture for decades. And also because this show was Wonder Woman’s first ever television series, and also the first frontliner DC female hero to transition to the medium, if I’m not mistaken. And by that I mean the first series where Wonder Woman was Wonder Woman. In recent years, what with DC’s revival of the Batman show with tie-in comics and the widespread digital releases, it seems that one of Lynda Carter’s greatest projects is indeed coming back.
And in a big way too! Last week saw the release of Wonder Woman ’77 #1, which is set about halfway in the show’s continuity, which itself ran from 1975 to 1979. Just seeing the cover by Nicola Scott and Annette Kwok is enough to give you a huge dose of excitement, and the internal artwork by Drew Johnson & Co and the writing by Marc Andreyko also prove well worth all that emotional investment. I never saw the show properly, but from what bits and pieces I remember, I think the series is off to a great start with a great team.
Garrosh Hellscream is perhaps one of World of WarCraft‘s most contentious characters. Introduced as part of a quest line that eventually saw the Orcs of Outland reuniting with their brothers and sisters on Azeroth, he is the son of Grom Hellscream, he who first partook of the Pit-Lord Mannoroth’s blood and paved the way for the curse of his race. And yet, he is also the son of Grom Hellscream, he who avenged his people on Mannoroth by slaying the demon. Garrosh has been torn between two extremes since we first saw him and in recent years, as he took on the mantle of Warchief from Thrall, he has slid further and further into his own games and illusions, leading to one of the most momentous moments in World of WarCraft history.
For towards the end of the Mists of Pandaria expansion, players were witness and participants to a raid on Orgrimmar itself, whether they were from the Horde or the Alliance, in a bit to stop Garrosh in another of his apocalyptic schemes. The insane Warchief was defeated and would have died at Thrall’s hand but for the intervention of none other than King Varian Wrynn. And now, in Mists of Pandaria: War Crimes, we are all witness to Garrosh’s trial, an unprecedented event that draws in all the leaders of Azeroth’s various races to Pandaria. Christie Golden recaps much of her previous WarCraft work in this novel, and goes to show that Garrosh is a far more complex than anyone believed him to be, and that contradictions are in his very nature. Needless to say, this was a most fascinating read.