Daily Archives: December 17, 2013
For this new seasonal end of year list, the fourth book cover that I pick is Brian McClellan’s debut novel for Orbit Books, Promise of Blood, the first novel in the Powder Mage gunpowder fantasy series that, for me, does some really new things with magic systems. Additionally, it describes a very rich and layered world that is driven by politics on all levels of culture and society. And finally, Brian writes some great action scenes that definitely make it easy to visualise in the mind what’s happening on the pages. That in itself is quite fantastic.
And the fourth comics cover that I pick is the seventh issue of writer Jason Aaron and artist Esad Ribic’s Thor: God of Thunder. This is the series that really got me to read Marvel comics since it was the only comic from the publisher for months that I was following regularly. The two creators together wove a wonderful space operatic tale with fantasy elements and the comic featured regularly on my end of month lists, which can be found here.
So without further ado, hit the break to see both the covers in all their glory! The full list of all these covers is available here.
Caitlin Kittredge and Inaki Miranda’s Coffin Hill #1 set a wonderful tone for the new horror series from Vertigo when it came out in the month of horror. We got a good dose of supernatural mysteries and met some interesting characters, including the protagonist Eve Coffin. Last month, Coffin Hill #2 continued to build on that foundation and further both the story and the characters themselves so that by the end of it we had the beginnings of a really nice, multi-layered story involving characters who weren’t cardboard cut-outs but did have some depth to them.
The two creators go that extra mile with the third issue, released this past week, and it is definitely quite a fun issue. Some ten years ago something dreadful and horrific happened in the woods near the Coffin mansion, and that began a series of really gruesome events in the town that have now led to Eve returning after years of being away and history repeating itself. Sort of. The most fun part of the comic is still the interactions between the characters, and Caitlin does not disappoint in that regard. Nor does Inaki disappoint with the artwork, which is pretty damn good.
In an action-oriented anime like Arpeggio of Blue Steel or any of the Gundam series, it is always vital that the anime deliver on that promise and that the action scenes always be tense affairs with a fair sprinkling of tactics and strategy. This lends an air of realism to the anime and enhances the viewing experience, at least for me. In its pilot episode, Arpeggio delivered on that promise quite handsomely, more so for the fact that it featured extensive naval combat, which isn’t something that’s all that common really. And it did a fair job of introducing all the characters and the premise itself, so I was definitely interested in sticking with the anime for a while.
I saw the second episode last night and while it was a bit thin on character progression and even on story progression, it did satisfy some of my urges and held my interest from start to finish. The very fact that the anime features so much naval combat, on the same level as Gundam SEED and Gundam SEED: Destiny means that I’m liking it for the most part despite some of its flaws in the animation department. The anime looks visually appealing, quite a bit, but there are times the CGI fails to impress despite all the great little quirks.